Looking through a magical lens, we enter a mysterious realm on the moon. Let's illuminate the stars, dispel the clouds, and journey to a beautiful forest in search of celestial peaches and the moon.
Moon Adventure
Moon Adventure is an XR exercise that involves developing a Unity scene for mobile interactions, with a focus on the use of gaze as input. Users utilize their mobile phones as 'magic lenses' to discover new perspectives within a moon-themed adventure. By wearing the cardboard wing with a phone trigger, users can activate interactions within the scene, turning the act of looking into an interactive experience. This exercise explores the intricacies of visual engagement, from brief glances to in-depth scrutiny, to offer a varied and immersive exploration of sight and perception.
Timeline
Sep 2023 (1.5 Days)
Role
XR Prototyping, Physical Object Prototyping
Tool
Unity, Meta XR SDK, Cinema 4D, Meta Quest 2
Teammate
Kangning Tang
Instructor
Jenny Rodenhouse, John Brumley
To create the wings, we utilized rubber bands threaded through the player's arm and holes in the cardboard, allowing the player to control the opening and closing of the wings through the swinging motion of their arm.
Subsequently, we secured a phone inside the sleeve to serve as a trigger mechanism, enabling the player to interact with various elements within the scene.
